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What you will do
- Understand our business domain and market.
- Work with customersโ feedback and problems.
- Work with product managers and development teams to invent solutions.
- Create mockups and prototypes.
- Create fine-tuned UI design for small and large features.
- Tame Fibery complexity ๐งโโ๏ธ.
Are you a good fit?
- You are a really good designer and can prove it with your portfolio.
- You have experience in productivity tools and knowledge management space.
- Youโve worked on B2B web products before.
- You use Figma.
- You can dig into HTML, CSS and (maybe) JavaScript.
- You have the curiosity to play with every new and fancy work management tool on the market.
- You speak English well.
- Ideally, you write blogs and articles.
- You can handle _This text is not contrast enough_ feedback from CEO.
Are we a good fit?
We are a small company of just over 25 people. We work remotely from ๐ต๐ฑ ๐จ๐พ ๐ฉ๐ฐ ๐ท๐ธ ๐ง๐พ ๐จ๐ฆ. You are free to pick where and when you work, but there should be some intersection with working hours in Europe.
Benefits
- Fully-remote job with flexible working hours.
- Attractive salary.
- Some fun.
- 20 vacation days per year.

What You'll Do
- Design and maintain compelling visual identities across our website, marketing materials, and digital touchpoints
- Create engaging graphics for web pages, landing pages, email campaigns, social media, and other marketing channels
- Collaborate with marketing, product, and engineering teams to ensure brand consistency across all consumer and client-facing materials
- Design website layouts that are both visually compelling, on-brand, and conversion-focused
- Develop marketing collateral including presentation decks, one-pagers, infographics, guides, and enablement materials
- Ship high-quality creative work quickly without sacrificing attention to detail
- Stay current on emerging trends in web design, visual design, and digital marketing
- Contribute to product design efforts including iconography, illustrations, and UI elements (a plus)
- Maintain and evolve our design system and brand guidelines
Who You Are
- Passion for creating polished, effective designs that drive business results
- 5+ years of experience in website design, graphic design, or related visual design roles
- Strong portfolio demonstrating expertise in web design, branding, and digital marketing materials
- Experience with product design or UI/UX is a plus
- Proficiency in design tools such as Figma, Adobe Creative Suite (Photoshop, Illustrator, InDesign), and web design platforms
- Understanding of responsive web design principles and how to design for multiple devices and screen sizes
- Basic knowledge of HTML/CSS is a plus
- Proven ability to meet deadlines and manage multiple projects simultaneously
- Exceptional attention to detail and commitment to pixel-perfect execution
- Strong communication skills and ability to present and justify design decisions
- Experience working in a fast-paced startup or tech environment is a plus
- Product design experience is a plus
- Go getter? Quick learner? Cross functional collaborator? Combination of it all - let's talk!
Requirement: Include portfolios and sample work with application

What you'll get to do:
- Direct the edit and personally shape every episode โ from concept to final rendering
- Create expressive animation, motion graphics, and effects that hook viewers immediately
- Use AI tools to speed up and optimize production
- Build and evolve AI avatars (HeyGen) and work with virtual characters
- Take part in shoots: prep, shot composition, and visual quality control
- Analyze performance metrics โ views, retention, engagement
- Generate ideas that grow reach and meet key performance metrics
- Collaborate closely with producers, writers, editors, and designers
- Help shape the Movavi Vlog brand; design systems and episode templates
- Automate elements of the video production pipeline
- Adapt content for audiences across different countries
Required skills:
- 5+ years as a Motion Designer and Video Editor
- Strong skills in After Effects, Cinema 4D, Figma, Photoshop, HeyGen
- Understanding of AI tools for video and image generation/processing
- Experience working with stock platforms (Shutterstock, Getty Images, Stocksy, Artlist, etc.)
- Relevant education is a plus
What we offer:
- Confirmed employment from day one
- Remote work from anywhere in the world or at our office
- Flexible work schedule
- Corporate events and team-building activities
- A personalized approach to professional growth and development within the company
- A team of professionals ready to mentor and share their knowledge and experience
Job Description
Responsibilities
- Guide a distributed team of creatives in delivering visually striking presentations.
- Elevate global brand communications through effective storytelling and design.
- Develop executive keynotes, investor decks, and scalable brand templates.
- Integrate Generative AI and tools like Figma Slides to enhance creativity.
- Set standards for visual excellence and clarity in presentation design.
- Balance craft and strategy to transform complex ideas into human-centered stories.
Requirements
- Proven experience in presentation design and storytelling.
- Strong leadership skills with the ability to mentor and inspire a creative team.
- Expertise in design tools, particularly Figma and Generative AI applications.
- Ability to manage multiple projects and meet tight deadlines.
Qualifications
- Background in graphic design, visual communication, or a related field.
- Experience working with global brands and understanding their communication needs.
- Strong portfolio showcasing presentation design and storytelling capabilities.
Benefits
- Competitive salary and performance-based bonuses.
- Flexible working hours and remote work options.
- Opportunities for professional development and growth.
Perks
- Access to cutting-edge design tools and technologies.
- Collaborative and creative work environment.
- Health and wellness programs.
Who You Are
You are a creative leader with a passion for storytelling and design. You thrive in a collaborative environment and are committed to elevating the work of your team while pushing the boundaries of presentation design.
Tech Stack
- Figma
- Generative AI tools
- Presentation software
Team Description
You will be part of a distributed team of top-tier creatives dedicated to transforming how brands communicate their stories through innovative presentation design.

What Youโll Be Doing
- Design smooth, beautiful customer journeys across mobile and web โ onboarding, new features, and interactive UI included.
- Talk to users. A lot. Understand what they need and what makes them happy.
- Own your work end-to-end: from idea โ prototype โ final design.
- Work closely with the product manager and engineers to bring ideas to life.
- Use data and feedback to improve fast. We ship, learn, repeat.
- Help shape and evolve our design system.
What Weโre Looking For
- Minimum 5+ years designing mobile & web products at scale (200K+ MAU).
- A portfolio that shows impeccable taste, product thinking, and craft.
- You're proactive, hands-on, and love shipping real things.
- You care about users and obsess over getting the details right.
- Curious, collaborative, and excited to build something that matters.
- Excellent communication skills in English (B2 or higher preferred).
Bonus Points
- Experience with AI, conversational UI, or emotionally engaging products.
- Experience with UX research: planning, conducting, and integrating insights into design decisions.
- Prompt engineering experience.
- Experience building or scaling a design system from scratch.
What Youโll Get
- A chance to build a product that actually matters to millions of people.
- Freedom to work remotely with a globally distributed team.
- Offsites in different countries with people who actually like each other.
- A trustworthy, high-responsibility environment where your ideas really matter.
Department
Design Team
Locations
Multiple locations - Fully Remote

Job Responsibilities
- Designing the interfaces of mobile games for iOS and Android platforms;
- Preparing game and interface animations;
- Solving product problems by means of design;
- Presenting and approving design solutions;
- Developing interactive prototypes;
- Adapting interfaces for tablets;
- Preparing Layout Guidelines for developers;
- Design reviewing game builds.
Requirements
- At least 3 years of work experience in the field of game interface design and development;
- Familiarity with Material Design Guidelines and iOS Human Interface Guidelines;
- A deep knowledge of animation principles and work experience with Spine, Principle, After Effects;
- Good knowledge of libraries and plugins in Sketch and Figma;
- Knowledge of the technical side of mobile development and games on Unity;
- A portfolio showcasing game interfaces and animations;
- Ability to set a timeline based on the assessment of tasks and to meet respective deadlines;
- Proactivity, striving to improve games, and excellent teamwork skills;
- English language - Intermediate+;
- Russian language is a must;
- A passion for mobile games.
Will be a plus
- 3D modeling skills;
- Experience with Unity.
Benefits
- Full support in relocating to countries where our offices are located;
- High-end market salary with performance bonuses;
- All needed equipment;
- Regular company events and monthly Friday meetings;
- Social benefits (private medical cover, sports reimbursement, etc.);
- Paid vacations, sick days;
- English, Greek, and Polish online language classes;
- Reimbursement for education and professional development.

Job Responsibilities
- Design and management of large features, systems, and content;
- Work with other departments to assist production, provide feedback, and meet delivery schedules;
- Effective use of feedback and data to modify products with an eye for retention and monetization.
Requirements
- A minimum of 3 yearsโ experience in game design on a shipped product;
- Strong analytical skills;
- Ability to deliver creative results in a challenging environment;
- Excellent written and verbal communication skills;
- Passion for making and playing games;
- Russian language proficiency;
- English language proficiency.
Will be a plus
- Great understanding of casual game market;
- Experience in complete implementations from concept to delivery;
- Experience in mentoring or managing others.
Benefits
- Full support in relocating to countries where our offices are located;
- High-end market salary with performance bonuses;
- All needed equipment;
- Regular company events and monthly Friday meetings;
- Social benefits (private medical cover, sports reimbursement, etc.);
- Paid vacations, sick days;
- English, Greek, and Polish online language classes;
- Reimbursement for education and professional development.

Job Responsibilities
- Designing the interfaces of mobile games for iOS and Android platforms;
- Preparing game and interface animations;
- Solving product problems by means of design;
- Presenting and approving design solutions;
- Developing interactive prototypes;
- Adapting interfaces for tablets;
- Preparing Layout Guidelines for developers;
- Design reviewing game builds.
Requirements
- At least 3 years of work experience in the field of game interface design and development;
- Familiarity with Material Design Guidelines and iOS Human Interface Guidelines;
- A deep knowledge of animation principles and work experience with Spine, Principle, After Effects;
- Good knowledge of libraries and plugins in Sketch and Figma;
- Knowledge of the technical side of mobile development and games on Unity;
- A portfolio showcasing game interfaces and animations;
- Ability to set a timeline based on the assessment of tasks and to meet respective deadlines;
- Proactivity, striving to improve games, and excellent teamwork skills;
- English language - Intermediate+;
- Russian language is a must;
- A passion for mobile games.
Will be a plus
- 3D modeling skills;
- Experience with Unity.
Benefits
- Full support in relocating to countries where our offices are located;
- High-end market salary with performance bonuses;
- All needed equipment;
- Regular company events and monthly Friday meetings;
- Social benefits (private medical cover, sports reimbursement, etc.);
- Paid vacations, sick days;
- English, Greek, and Polish online language classes;
- Reimbursement for education and professional development.
Responsibilities:
- Define and uphold the visual effects vision and standards for League of Legends skins produced in collaboration with partner studios.
- Lead, mentor, and grow the VFX craft in Singapore, ensuring it serves as a center of excellence for delivering feedback, aligning with partner studios, and upholding Riotโs quality bar.
- Own the full lifecycle management of VFX team membersโfrom selection and onboarding through performance development, feedback, and exits where necessaryโensuring the right people and skills are in place to deliver at Riotโs quality bar.
- Set clear performance expectations for VFX staff and partner teams, providing regular feedback and managing performance effectively and empathetically.
- Provide clear, actionable feedback to partner studios to ensure all VFX work meets Leagueโs bar for readability, clarity, and champion fantasy.
- Partner closely with studios throughout the production processโfrom kickoff through deliveryโto ensure alignment on creative direction, technical quality, and schedule.
- Build strong relationships with partner studios, creating an environment of trust, transparency, and shared pursuit of craft excellence.
- Review and evaluate VFX deliveries, providing guidance on timing, color, composition, and motion to ensure clarity and visual impact.
- Collaborate with the Associate Art Director, Technical Art, Animation, and Production teams in Singapore and LA to maintain consistency in style, workflow, and quality expectations.
- Identify and communicate risks or blockers early, partnering with production and partner studios to maintain sustainable delivery.
- Contribute to documentation, visual guides, and training materials that clarify VFX standards and expectations for partner teams.
- Occasionally provide hands-on guidance or paintovers to demonstrate desired motion, timing, or readability.
- Foster a culture of collaboration, openness, and continuous learning with partner studios, ensuring alignment with Riotโs values and player-first mindset.
Required Qualifications:
- 7+ years of professional experience creating visual effects for games, film, or real-time content.
- 3+ years in a lead or supervisory role providing feedback, mentorship, and direction to VFX artists.
- Deep mastery of VFX fundamentalsโtiming, color, composition, motion, and readability.
- Experience with game engines (Unreal, Unity, or proprietary) and VFX toolchains.
- Proven experience collaborating with and managing partner studios or external VFX teams.
- Strong communication skillsโable to articulate feedback and creative intent clearly across cultures and disciplines.
- Excellent stakeholder management skills; able to work effectively with art, tech, and production partners.
- Passion for League of Legends and its champions, with player empathy to evaluate VFX for clarity, impact, and emotional resonance.
- Fluent in English (spoken and written).
Desired Qualifications:
- AAA experience on stylized, character-focused games.
- Experience balancing visual impact and gameplay clarity for competitive titles.
- Familiarity with VFX tools such as Unrealโs Niagara, Unityโs VFX Graph, or proprietary systems.
- Experience improving workflows or optimizing performance for real-time VFX.
- Multilingual ability (Mandarin or other regional languages) to interface effectively with partner studios.
Our Perks:
- Full relocation support
- Full health insurance for you, your spouse and children
- Open paid time off
- Retirement benefits with company matching
- Life insurance, parental leave, plus short-term and long-term disability
- Play Fund so you can broaden and deepen your knowledge of our players and community through games
- We will double down on your donations of time and money to non-profits
Responsibilities:
- Define and uphold the animation vision and standards for League of Legends skins produced in collaboration with partner studios.
- Lead, mentor, and grow the animation craft in Singapore, ensuring it serves as a center of excellence for delivering feedback, aligning with partner studios, and upholding Riotโs quality bar.
- Own the full lifecycle management of animation team membersโfrom selection and onboarding through performance development, feedback, and exits where necessaryโensuring the right people and skills are in place to deliver at Riotโs quality bar.
- Set clear performance expectations for animation staff and vendors, providing regular feedback and managing performance effectively and empathetically.
- Provide clear, actionable feedback to partner teams to ensure all animation work meets Leagueโs bar for clarity, fluidity, and champion fantasy.
- Partner closely with studios throughout the production processโfrom kickoff through deliveryโto ensure alignment on creative direction, technical quality, and schedule.
- Build strong relationships with partner studios, creating an environment of trust, transparency, and shared pursuit of craft excellence.
- Review and evaluate animation deliveries, providing guidance on timing, weight, appeal, performance, and readability.
- Collaborate with the Associate Art Director, Rigging, Technical Art, VFX, and Production teams in Singapore and LA to maintain consistency in style, workflow, and quality expectations.
- Identify and communicate risks or blockers early, partnering with production and partner studios to maintain sustainable delivery.
- Contribute to documentation, visual guides, and training materials that clarify animation standards and expectations for partner teams.
- Occasionally provide hands-on support or drawovers to demonstrate desired performance, timing, or pose refinement.
- Foster a culture of collaboration, openness, and continuous learning with partner studios, ensuring alignment with Riotโs values and player-first mindset.
Required Qualifications:
- 7+ years of professional experience in animation for games, film, or character-driven content.
- 3+ years in a lead or supervisory role providing feedback, mentorship, and direction to animators.
- Deep mastery of animation fundamentalsโtiming, weight, anticipation, follow-through, and appeal.
- Experience with game engines (Unreal, Unity, or proprietary) and animation toolchains.
- Proven experience collaborating with and managing partner studios or external animation teams.
- Strong communication skillsโable to articulate feedback and creative intent clearly across cultures and disciplines.
- Excellent stakeholder management skills; able to work effectively with art, tech, and production partners.
- Passion for League of Legends and its champions, with player empathy to evaluate animation for clarity, impact, and emotional resonance.
- Fluent in English (spoken and written).
Desired Qualifications:
- AAA experience on stylized, character-focused games.
- Experience blending technical and creative animation (e.g., procedural systems, constraints).
- Familiarity with animation tools such as Maya, MotionBuilder, and custom internal pipelines.
- Experience improving workflows or optimizing animation performance.
- Multilingual ability (Mandarin or other regional languages) to interface with vendors effectively.
Our Perks:
- Full relocation support
- Full health insurance for you, your spouse and children
- Open paid time off
- Retirement benefits with company matching
- Life insurance, parental leave, plus short-term and long-term disability
- Play Fund so you can broaden and deepen your knowledge of our players and community through games
- We will double down on your donations of time and money to non-profits
Success in this role comes from merging animation excellence with clear leadership and vendor partnership โ ensuring League skins feel alive, expressive, and consistently world-class across every external delivery.
What you will do
- Work side by side with product managers, shaping discovery and judging success by real user behavior and data
- Turn messy input like feedback, business goals, and technical limits into clear product decisions
- Collaborate deeply with engineers to make sure ideas survive contact with implementation and ship with quality
- Evolve subscription analytics, dashboards, and visual tools so complex data becomes usable, not just visible
- Design and refine flow builders and shared patterns, strengthening the product through a consistent design system
- Think in systems, not screens, analyze competitors, connect dots across the product, and ensure every solution earns its place
About you
- You have 3+ years designing desktop and web products, especially data-heavy interfaces and complex flows
- Your portfolio shows dashboards, analytical tools, and visual design that actually works for users
- Youโve built or evolved design systems that keep products consistent and scalable
- You think in UX first, balancing user needs, business goals, and system constraints
- You test your ideas, validate hypotheses, and know how to fit new solutions into existing products
- You communicate clearly, defend your designs confidently, and are highly skilled in Figma, from components to prototyping
Nice to have:
- Experience working on B2B SaaS products and/or mobile apps
Whatโs in it for you
- Strong product with industry-best metrics. Adapty is among the top 5% fastest-growing SaaS companies.
- Career growth. Own critical areas, build a team and grow with us.
- Direct communication and ownership. No bureaucracy, no politics โ just impact.
- Flexible remote work. Join us from anywhere, and deliver impressive results. We work as individual contractors (PTO, public holidays, and sick leave included).
- Benefits. English lessons, sports reimbursements, laptop coverage, and more.
Job description
Summary
Weโre looking for a Product UX/UI Designer to help TraceAir ship better product decisions faster. This role is for a designer who loves the full cycle:
- Task framing โ research & hypotheses โ quick prototypes โ validation โ production-ready UI โ post-launch iteration.
Youโll work closely with Product Managers, Engineers, Marketing, and Customer Service to evolve existing flows and launch new features and products, using research and metrics to turn uncertainty into clarity.
What youโll do
- Frame problems like a detective: Dig into user behavior, support tickets, recordings, funnel drop-offs, and edge cases to find whatโs actually broken (or missing).
- Generate and validate hypotheses: Propose solution directions, prototype quickly, and run lightweight research/testing to reduce risk before dev investment.
- Design end-to-end flows: From low-fi exploration to production-ready UI with strong interaction details.
- Work in a design system: Use components, variables, and libraries; enhance the system when gaps emerge; maintain consistency without slowing down.
- Partner closely with PM and Engineering: Clarify scope, align on trade-offs, define acceptance criteria and Definition of Done, and keep delivery moving.
- Communicate clearly: Present reasoning, decisions, and alternatives โ not just screens.
- Keep documentation tidy: Maintain organized records, status reports, and ticket descriptions in Asana.
What weโre looking for
- 3โ5 years of product design experience (web apps preferred; B2B SaaS is a plus)
- Strong skills in UX thinking + UI craft (flows, states, error handling, edge cases)
- Practical experience with research and validation: usability tests, interviews, surveys, and analysis of recordings
- Comfort with product metrics: conversion, retention proxies, event thinking
- Confident Figma skills (component architecture, variants & variables, library management, prototyping)
- Experience working with design systems and contributing to their evolution
- Autonomous and proactive: you donโt need to be chased; you chase clarity
- Strong collaboration and stakeholder communication
- Ability to analyze and unravel complex flows and mechanics
- English: solid working proficiency
Youโll be a great fit if youโฆ
- Enjoy moving fast without breaking the product
- Love ambiguity and can turn โwe should improve onboardingโ into a concrete plan with measurable outcomes
- Naturally notice inconsistencies, missing states, weird edge cases, and โsilentโ UX failure points
- Can balance craft with pragmatism: when to go deep vs when to ship
What youโll work on (examples)
- Improving onboarding/activation and feature adoption using funnels + session insights
- Launching new product capabilities with rapid validation and tight delivery cycles
- Evolving key workflows and reducing friction across the product
- Strengthening the design system to enable the team to ship faster and more consistently
Benefits
- ๐ด Unlimited paid vacation
- ๐งณ Relocation package
- ๐ฅ Private health insurance
- ๐ Skyeng English lessons
- ๐ง Online yoga sessions
- ๐ฌ Therapist & group support
- ๐ Branded TraceAir swag
- ๐ Maximum autonomy & minimal process overhead

Job Description
Responsibilities:
- Leading the art team, providing constructive art feedback, training.
- Helping with creating all necessary art materials for the project from the concept phase until the final product.
- In collaboration with the Art Director evaluate staffing requirements and be involved in the artists' recruitment process.
- Quality control, identifying work process improvements.
- Be a role model for the team, create healthy and positive vibe.
Requirements:
- At least 2 years of experience in a similar position.
- Understanding of industry-standard practices, tools, pipelines, workflows, technical budgeting and challenges of real-time development.
- Strong aesthetic skills with the ability to work with different art styles.
- Ability to lead, inspire, grow, and motivate a diverse team of artists.
- Attention to visual details.
- Ability to meet deadlines and collaborate with a team.
- Great artistic portfolio.
- Communication in English.
Benefits:
- Learning and development opportunities and interesting challenging tasks.
- Official employment in accordance with the laws.
- Relocation package (tickets, staying in a hotel for 2 weeks).
- Opportunity to develop language skills and partial compensation for the cost of language classes.
- Birthday celebration present.
- Time for proper rest and 24 working days of Annual Vacation.
Who You Are:
You are a creative leader with a passion for art and a strong ability to inspire and manage a team. You have a keen eye for detail and a commitment to quality, ensuring that all art materials meet the highest standards.
Tech Stack:
Industry-standard tools and practices relevant to real-time development.
Team Description:
You will be part of a dynamic and diverse team of artists, working collaboratively to create innovative art solutions for various projects.

What you'll do:
- Design user flows and navigation systems that feel intuitive and player-first
- Create wireframes and high-fidelity screen mockups
- Produce UI elements aligned with the projectโs visual style
- Prepare and optimize assets for seamless in-game integration
- Collaborate closely with Game Design and Development teams
- Build and maintain a consistent, scalable UI kit
What you need to succeed:
- Experience working on mobile projects
- Strong proficiency in Figma, Adobe Photoshop, and Adobe Illustrator
Nice to have:
- Illustration skills
- Experience creating UI animations and visual effects
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas โ access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals โ we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward

Job Description
Responsibilities:
- Developing visual concepts and designs that align with a Brandโs identity and meet the needs of marketing teams;
- Creating artwork, such as logos, Brand Visual elements, and Brand promotional materials;
- Collaborating with marketing teams to ensure that designs accurately reflect the brandโs desired image and messaging;
- Researching current design trends and staying up-to-date on new technologies and techniques;
- Presenting design concepts to Design Head for review and feedback;
- Making revisions and adjustments to brand designs based on feedback;
- Managing multiple design projects simultaneously while meeting deadlines;
- Ensuring that all designs are produced to the highest standards of quality and accuracy.
Requirements:
- Minimum 3 years of experience in Brand Development;
- Strong portfolio showcasing a range of Brand Identity design, including different styles and techniques in Branding materials and Logo layouts;
- Excellent attention to detail and ability to produce high-quality work;
- Strong communication and collaboration skills;
- Ability to work independently and manage multiple projects simultaneously;
- Creative problem-solving skills and ability to think outside the box;
- Flexibility and willingness to adapt to changing design needs and priorities;
- Strong time management skills and ability to meet deadlines;
- Excellent eye for details (compositions/ design structures);
- Proficiency in Adobe Creative Suite or other graphic design (3D software might be a plus).
Benefits:
- Learning and development opportunities and interesting challenging tasks;
- Official employment in accordance with the laws of the EU, registration of family members;
- Relocation package (tickets, staying in a hotel for 2 weeks);
- Opportunity to develop language skills and partial compensation for the cost of language classes;
- Birthday celebration present;
- Time for proper rest and 22 working days of Annual Vacation.
Who You Are:
You are a creative individual with a strong background in brand design, capable of managing multiple projects and adapting to changing needs while maintaining high standards of quality.
Tech Stack:
Proficiency in Adobe Creative Suite; familiarity with 3D software is a plus.
Team Description:
You will be part of a dynamic team that values innovation and collaboration, working closely with marketing teams to shape and enhance brand identities.

Responsibilities:
- Designing the interfaces of mobile games for iOS and Android platforms;
- Preparing game and interface animations;
- Solving product problems by means of design;
- Presenting and approving design solutions;
- Developing interactive prototypes;
- Adapting interfaces for tablets;
- Preparing Layout Guidelines for developers;
- Design reviewing game builds.
Requirements:
- At least 3 years of work experience in the field of game interface design and development;
- Familiarity with Material Design Guidelines and iOS Human Interface Guidelines;
- A deep knowledge of animation principles and work experience with Spine, Principle, After Effects;
- Good knowledge of libraries and plugins in Sketch and Figma;
- Knowledge of the technical side of mobile development and games on Unity;
- A portfolio showcasing game interfaces and animations;
- Ability to set a timeline based on the assessment of tasks and to meet respective deadlines;
- Proactivity, striving to improve games, and excellent teamwork skills;
- English language - Intermediate+;
- Russian language is a must;
- A passion for mobile games.
Will be a plus:
- 3D modeling skills;
- Experience with Unity.
Benefits:
- Full support in relocating to countries where our offices are located;
- High-end market salary with performance bonuses;
- All needed equipment;
- Regular company events and monthly Friday meetings;
- Social benefits (private medical cover, sports reimbursement, etc.);
- Paid vacations, sick days;
- English, Greek, and Polish online language classes;
- Reimbursement for education and professional development.
Who you are:
You are an experienced and proactive UX/UI Designer with a passion for mobile games, ready to challenge established norms to create unique and memorable game experiences.
Tech Stack:
Familiarity with Material Design Guidelines, iOS Human Interface Guidelines, Spine, Principle, After Effects, Sketch, Figma, Unity.
Team Description:
You will be part of a team that encourages innovative approaches and values collaboration to improve the companyโs products used by millions of people every day.

What you'll do:
- Own the full UI production cycle for a mobile game โ from UX design and UI mockups to final layout and implementation
- Collaborate closely with developers, artists, and QA to deliver polished, player-friendly interfaces
What you need to succeed:
- 2+ years of experience as a UX/UI Designer on mobile projects, with a strong portfolio
- Confident command of Figma and Adobe Photoshop, hands-on experience assembling UI in Unity, and working with task management systems like Jira
- Strong sense of ownership, proactive mindset, and ability to work effectively in a team environment
Nice to have:
- Personal gaming experience in mobile action titles
- Experience creating and implementing UI animations
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas โ access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals โ we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward
Weโre looking for a Senior Motion Designer in our team. In this role, youโll be creating assets for ad campaigns, social media, YouTube, and web pages. Youโll be designing product-focused videos that combine motion graphics and UI animation, with a significant portion of your work involving animating Readymagโs interface and transforming product features into clear visual stories. Youโll collaborate with marketing and product designers, marketers, and editors to translate product value and attract a broader audience.
Youโll also take ownership of the motion design direction within the company, creating and developing our motion approach and guidelines within Readymag's brand identity and improving internal processes. Additionally, youโll help other designers enhance the quality of their work with motion.
This is a fully remote collaboration under a service agreement. We work primarily within the GMT+1 time zone and expect a regular overlap of business hours on weekdays to allow for meetings and live collaboration.
Who we are:
Readymag is a design tool for creating websites, landing pages, portfolios, magazines, editorials, and presentations.
Weโre a fully distributed team with a strong international user community and client-oriented service. We value a culture of questions and curiosity with a โmeasure what can be measuredโ approach.
We collaborate with like-minded professionals who are ambitious and passionate about what they do. Many of our partners have a long history of working with Readymag, and we would be happy to initiate a long-term collaboration with you as well.
What you will do:
- create motion assets for ad campaigns, social media (Instagram, TikTok), YouTube, and web pages;
- prepare animated assets to be embedded on our website, making product pages feel more dynamic and alive;
- develop and execute motion concepts: storyboards, animatics, and visual style;
- animate both our graphics and our interface. We work primarily in Figma, so all initial assets will be there;
- adapt motion graphics for different formats and platforms;
- create and develop a motion approach/guidelines within Readymag's brand identity;
- collaborate with designers, marketers, and editors, and work closely with our videographer when motion needs to be integrated with real footage (though you will not be responsible for video shooting or full video editing).
What youโll bring:
- 5+ years of experience in motion graphics in creative agencies or product teams;
- strong experience with UI animation and interface storytelling;
- experience collaborating with marketing teams and producing high-volume performance assets;
- ownership of the end-to-end motion production cycle from concept to final delivery;
- expert proficiency with After Effects and Figma;
- experience in 3D is not required, but additional design skills and the ability to experiment are welcome;
- fluent English.
What youโll get:
- remote work with a flexible schedule;
- 28 weekdays of paid annual leave;
- access to a corporate laptop;
- compensation for coworking space fees;
- language courses;
- compensation for sports or other physical activities;
- a learning budget to invest in courses, books, or conferences;
- maternity / paternity leave support;
- the freedom to think beyond established patterns;
- the opportunity to own and shape the entire motion design discipline at Readymag.
The hiring process:
It's entirely remote and runs in four stages:
- a 30-minute call with our Talent Acquisition Partner, where youโll have the opportunity to ask questions about the role;
- an interview with our Head of Design and Head of Brand Marketing;
- a test assignment;
- a finalizing call with Diana Kasay, CEO of Readymag.
How to apply:
Use the application form in our HR system to send us your CV and portfolio. If it feels like a good match, weโll be happy to get back to you and talk through the next steps.

We are looking for a Marketing Artist for the Creative Department with strong 2D skills and a desire to grow in 3D. You will primarily work on interactive advertising โ Playable Ads โ as well as video creatives and ASO tasks. Youโll be part of the Playable Ads team, working closely with other artists, a producer, developers, a modeler, and an animator.
Tasks youโll work on
- Creation and assembly of isometric locations in 2D (PS), with a gradual transition to 3D (Blender) โ weโre ready to teach and support you.
- Concepting (visualizing) locations and objects.
- Drawing storyboards, concepts, and illustrations.
- Creating icons, screenshots, and banners.
Technical requirements
- A current portfolio is a must.
- Strong academic fundamentals: composition, color theory, perspective, lighting.
- Experience with casual graphics in game advertising (static and video).
- Ability to create graphics from scratch, render, work with basic materials, and stylize.
- Strong sense of composition, form, lighting, and color.
- Ability to follow isometric construction rules; understanding of level design and level art.
- Understanding the differences between marketing graphics and product graphics โ and applying that in practice.
- High visual literacy and awareness of creative trends.
Will be a plus
- Experience in 3D.
- Experience with Cocos.
- Experience with AI.
Why itโs great to work with us
- We inspire each other: we share expertise, exchange ideas, discuss them, and quickly bring them to life โ results often exceed expectations.
- Our care department ensures real support: medical insurance, sick-leave compensation, vacation, 4 sick days a year, sports compensation, psychological support.
- We celebrate company birthdays, winter holidays, team buildings, releases, and project milestones with enthusiasm.
- Extra perks: referral bonuses, birthday gifts, and recognition of important life events.

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
Weโve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers โ and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres โ from casuals to shooters.
What you'll do:
- Work across a wide range of in-game entities
- Configure events, configs, and rewards
- Monitor released features and track their key metrics
- Propose and design new features (beyond content entities)
What you need to succeed:
- Experience on a large-scale project with many interconnected systems and active LiveOps
- Practical Unity knowledge, including working with and assembling configs
- Confidence working with Git
- Ability to interpret analytics and use data to guide decisions
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas โ access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals โ we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward