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What you will do
- Work side by side with product managers, shaping discovery and judging success by real user behavior and data
- Turn messy input like feedback, business goals, and technical limits into clear product decisions
- Collaborate deeply with engineers to make sure ideas survive contact with implementation and ship with quality
- Evolve subscription analytics, dashboards, and visual tools so complex data becomes usable, not just visible
- Design and refine flow builders and shared patterns, strengthening the product through a consistent design system
- Think in systems, not screens, analyze competitors, connect dots across the product, and ensure every solution earns its place
About you
- You have 3+ years designing desktop and web products, especially data-heavy interfaces and complex flows
- Your portfolio shows dashboards, analytical tools, and visual design that actually works for users
- Youโve built or evolved design systems that keep products consistent and scalable
- You think in UX first, balancing user needs, business goals, and system constraints
- You test your ideas, validate hypotheses, and know how to fit new solutions into existing products
- You communicate clearly, defend your designs confidently, and are highly skilled in Figma, from components to prototyping
Nice to have:
- Experience working on B2B SaaS products and/or mobile apps
Whatโs in it for you
- Strong product with industry-best metrics. Adapty is among the top 5% fastest-growing SaaS companies.
- Career growth. Own critical areas, build a team and grow with us.
- Direct communication and ownership. No bureaucracy, no politics โ just impact.
- Flexible remote work. Join us from anywhere, and deliver impressive results. We work as individual contractors (PTO, public holidays, and sick leave included).
- Benefits. English lessons, sports reimbursements, laptop coverage, and more.
Job description
Summary
Weโre looking for a Product UX/UI Designer to help TraceAir ship better product decisions faster. This role is for a designer who loves the full cycle:
- Task framing โ research & hypotheses โ quick prototypes โ validation โ production-ready UI โ post-launch iteration.
Youโll work closely with Product Managers, Engineers, Marketing, and Customer Service to evolve existing flows and launch new features and products, using research and metrics to turn uncertainty into clarity.
What youโll do
- Frame problems like a detective: Dig into user behavior, support tickets, recordings, funnel drop-offs, and edge cases to find whatโs actually broken (or missing).
- Generate and validate hypotheses: Propose solution directions, prototype quickly, and run lightweight research/testing to reduce risk before dev investment.
- Design end-to-end flows: From low-fi exploration to production-ready UI with strong interaction details.
- Work in a design system: Use components, variables, and libraries; enhance the system when gaps emerge; maintain consistency without slowing down.
- Partner closely with PM and Engineering: Clarify scope, align on trade-offs, define acceptance criteria and Definition of Done, and keep delivery moving.
- Communicate clearly: Present reasoning, decisions, and alternatives โ not just screens.
- Keep documentation tidy: Maintain organized records, status reports, and ticket descriptions in Asana.
What weโre looking for
- 3โ5 years of product design experience (web apps preferred; B2B SaaS is a plus)
- Strong skills in UX thinking + UI craft (flows, states, error handling, edge cases)
- Practical experience with research and validation: usability tests, interviews, surveys, and analysis of recordings
- Comfort with product metrics: conversion, retention proxies, event thinking
- Confident Figma skills (component architecture, variants & variables, library management, prototyping)
- Experience working with design systems and contributing to their evolution
- Autonomous and proactive: you donโt need to be chased; you chase clarity
- Strong collaboration and stakeholder communication
- Ability to analyze and unravel complex flows and mechanics
- English: solid working proficiency
Youโll be a great fit if youโฆ
- Enjoy moving fast without breaking the product
- Love ambiguity and can turn โwe should improve onboardingโ into a concrete plan with measurable outcomes
- Naturally notice inconsistencies, missing states, weird edge cases, and โsilentโ UX failure points
- Can balance craft with pragmatism: when to go deep vs when to ship
What youโll work on (examples)
- Improving onboarding/activation and feature adoption using funnels + session insights
- Launching new product capabilities with rapid validation and tight delivery cycles
- Evolving key workflows and reducing friction across the product
- Strengthening the design system to enable the team to ship faster and more consistently
Benefits
- ๐ด Unlimited paid vacation
- ๐งณ Relocation package
- ๐ฅ Private health insurance
- ๐ Skyeng English lessons
- ๐ง Online yoga sessions
- ๐ฌ Therapist & group support
- ๐ Branded TraceAir swag
- ๐ Maximum autonomy & minimal process overhead

Job Description
Responsibilities:
- Leading the art team, providing constructive art feedback, training.
- Helping with creating all necessary art materials for the project from the concept phase until the final product.
- In collaboration with the Art Director evaluate staffing requirements and be involved in the artists' recruitment process.
- Quality control, identifying work process improvements.
- Be a role model for the team, create healthy and positive vibe.
Requirements:
- At least 2 years of experience in a similar position.
- Understanding of industry-standard practices, tools, pipelines, workflows, technical budgeting and challenges of real-time development.
- Strong aesthetic skills with the ability to work with different art styles.
- Ability to lead, inspire, grow, and motivate a diverse team of artists.
- Attention to visual details.
- Ability to meet deadlines and collaborate with a team.
- Great artistic portfolio.
- Communication in English.
Benefits:
- Learning and development opportunities and interesting challenging tasks.
- Official employment in accordance with the laws.
- Relocation package (tickets, staying in a hotel for 2 weeks).
- Opportunity to develop language skills and partial compensation for the cost of language classes.
- Birthday celebration present.
- Time for proper rest and 24 working days of Annual Vacation.
Who You Are:
You are a creative leader with a passion for art and a strong ability to inspire and manage a team. You have a keen eye for detail and a commitment to quality, ensuring that all art materials meet the highest standards.
Tech Stack:
Industry-standard tools and practices relevant to real-time development.
Team Description:
You will be part of a dynamic and diverse team of artists, working collaboratively to create innovative art solutions for various projects.

What you'll do:
- Design user flows and navigation systems that feel intuitive and player-first
- Create wireframes and high-fidelity screen mockups
- Produce UI elements aligned with the projectโs visual style
- Prepare and optimize assets for seamless in-game integration
- Collaborate closely with Game Design and Development teams
- Build and maintain a consistent, scalable UI kit
What you need to succeed:
- Experience working on mobile projects
- Strong proficiency in Figma, Adobe Photoshop, and Adobe Illustrator
Nice to have:
- Illustration skills
- Experience creating UI animations and visual effects
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas โ access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals โ we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward

Job Description
Responsibilities:
- Developing visual concepts and designs that align with a Brandโs identity and meet the needs of marketing teams;
- Creating artwork, such as logos, Brand Visual elements, and Brand promotional materials;
- Collaborating with marketing teams to ensure that designs accurately reflect the brandโs desired image and messaging;
- Researching current design trends and staying up-to-date on new technologies and techniques;
- Presenting design concepts to Design Head for review and feedback;
- Making revisions and adjustments to brand designs based on feedback;
- Managing multiple design projects simultaneously while meeting deadlines;
- Ensuring that all designs are produced to the highest standards of quality and accuracy.
Requirements:
- Minimum 3 years of experience in Brand Development;
- Strong portfolio showcasing a range of Brand Identity design, including different styles and techniques in Branding materials and Logo layouts;
- Excellent attention to detail and ability to produce high-quality work;
- Strong communication and collaboration skills;
- Ability to work independently and manage multiple projects simultaneously;
- Creative problem-solving skills and ability to think outside the box;
- Flexibility and willingness to adapt to changing design needs and priorities;
- Strong time management skills and ability to meet deadlines;
- Excellent eye for details (compositions/ design structures);
- Proficiency in Adobe Creative Suite or other graphic design (3D software might be a plus).
Benefits:
- Learning and development opportunities and interesting challenging tasks;
- Official employment in accordance with the laws of the EU, registration of family members;
- Relocation package (tickets, staying in a hotel for 2 weeks);
- Opportunity to develop language skills and partial compensation for the cost of language classes;
- Birthday celebration present;
- Time for proper rest and 22 working days of Annual Vacation.
Who You Are:
You are a creative individual with a strong background in brand design, capable of managing multiple projects and adapting to changing needs while maintaining high standards of quality.
Tech Stack:
Proficiency in Adobe Creative Suite; familiarity with 3D software is a plus.
Team Description:
You will be part of a dynamic team that values innovation and collaboration, working closely with marketing teams to shape and enhance brand identities.

Responsibilities:
- Designing the interfaces of mobile games for iOS and Android platforms;
- Preparing game and interface animations;
- Solving product problems by means of design;
- Presenting and approving design solutions;
- Developing interactive prototypes;
- Adapting interfaces for tablets;
- Preparing Layout Guidelines for developers;
- Design reviewing game builds.
Requirements:
- At least 3 years of work experience in the field of game interface design and development;
- Familiarity with Material Design Guidelines and iOS Human Interface Guidelines;
- A deep knowledge of animation principles and work experience with Spine, Principle, After Effects;
- Good knowledge of libraries and plugins in Sketch and Figma;
- Knowledge of the technical side of mobile development and games on Unity;
- A portfolio showcasing game interfaces and animations;
- Ability to set a timeline based on the assessment of tasks and to meet respective deadlines;
- Proactivity, striving to improve games, and excellent teamwork skills;
- English language - Intermediate+;
- Russian language is a must;
- A passion for mobile games.
Will be a plus:
- 3D modeling skills;
- Experience with Unity.
Benefits:
- Full support in relocating to countries where our offices are located;
- High-end market salary with performance bonuses;
- All needed equipment;
- Regular company events and monthly Friday meetings;
- Social benefits (private medical cover, sports reimbursement, etc.);
- Paid vacations, sick days;
- English, Greek, and Polish online language classes;
- Reimbursement for education and professional development.
Who you are:
You are an experienced and proactive UX/UI Designer with a passion for mobile games, ready to challenge established norms to create unique and memorable game experiences.
Tech Stack:
Familiarity with Material Design Guidelines, iOS Human Interface Guidelines, Spine, Principle, After Effects, Sketch, Figma, Unity.
Team Description:
You will be part of a team that encourages innovative approaches and values collaboration to improve the companyโs products used by millions of people every day.

What you'll do:
- Own the full UI production cycle for a mobile game โ from UX design and UI mockups to final layout and implementation
- Collaborate closely with developers, artists, and QA to deliver polished, player-friendly interfaces
What you need to succeed:
- 2+ years of experience as a UX/UI Designer on mobile projects, with a strong portfolio
- Confident command of Figma and Adobe Photoshop, hands-on experience assembling UI in Unity, and working with task management systems like Jira
- Strong sense of ownership, proactive mindset, and ability to work effectively in a team environment
Nice to have:
- Personal gaming experience in mobile action titles
- Experience creating and implementing UI animations
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas โ access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals โ we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward
Weโre looking for a Senior Motion Designer in our team. In this role, youโll be creating assets for ad campaigns, social media, YouTube, and web pages. Youโll be designing product-focused videos that combine motion graphics and UI animation, with a significant portion of your work involving animating Readymagโs interface and transforming product features into clear visual stories. Youโll collaborate with marketing and product designers, marketers, and editors to translate product value and attract a broader audience.
Youโll also take ownership of the motion design direction within the company, creating and developing our motion approach and guidelines within Readymag's brand identity and improving internal processes. Additionally, youโll help other designers enhance the quality of their work with motion.
This is a fully remote collaboration under a service agreement. We work primarily within the GMT+1 time zone and expect a regular overlap of business hours on weekdays to allow for meetings and live collaboration.
Who we are:
Readymag is a design tool for creating websites, landing pages, portfolios, magazines, editorials, and presentations.
Weโre a fully distributed team with a strong international user community and client-oriented service. We value a culture of questions and curiosity with a โmeasure what can be measuredโ approach.
We collaborate with like-minded professionals who are ambitious and passionate about what they do. Many of our partners have a long history of working with Readymag, and we would be happy to initiate a long-term collaboration with you as well.
What you will do:
- create motion assets for ad campaigns, social media (Instagram, TikTok), YouTube, and web pages;
- prepare animated assets to be embedded on our website, making product pages feel more dynamic and alive;
- develop and execute motion concepts: storyboards, animatics, and visual style;
- animate both our graphics and our interface. We work primarily in Figma, so all initial assets will be there;
- adapt motion graphics for different formats and platforms;
- create and develop a motion approach/guidelines within Readymag's brand identity;
- collaborate with designers, marketers, and editors, and work closely with our videographer when motion needs to be integrated with real footage (though you will not be responsible for video shooting or full video editing).
What youโll bring:
- 5+ years of experience in motion graphics in creative agencies or product teams;
- strong experience with UI animation and interface storytelling;
- experience collaborating with marketing teams and producing high-volume performance assets;
- ownership of the end-to-end motion production cycle from concept to final delivery;
- expert proficiency with After Effects and Figma;
- experience in 3D is not required, but additional design skills and the ability to experiment are welcome;
- fluent English.
What youโll get:
- remote work with a flexible schedule;
- 28 weekdays of paid annual leave;
- access to a corporate laptop;
- compensation for coworking space fees;
- language courses;
- compensation for sports or other physical activities;
- a learning budget to invest in courses, books, or conferences;
- maternity / paternity leave support;
- the freedom to think beyond established patterns;
- the opportunity to own and shape the entire motion design discipline at Readymag.
The hiring process:
It's entirely remote and runs in four stages:
- a 30-minute call with our Talent Acquisition Partner, where youโll have the opportunity to ask questions about the role;
- an interview with our Head of Design and Head of Brand Marketing;
- a test assignment;
- a finalizing call with Diana Kasay, CEO of Readymag.
How to apply:
Use the application form in our HR system to send us your CV and portfolio. If it feels like a good match, weโll be happy to get back to you and talk through the next steps.

We are looking for a Marketing Artist for the Creative Department with strong 2D skills and a desire to grow in 3D. You will primarily work on interactive advertising โ Playable Ads โ as well as video creatives and ASO tasks. Youโll be part of the Playable Ads team, working closely with other artists, a producer, developers, a modeler, and an animator.
Tasks youโll work on
- Creation and assembly of isometric locations in 2D (PS), with a gradual transition to 3D (Blender) โ weโre ready to teach and support you.
- Concepting (visualizing) locations and objects.
- Drawing storyboards, concepts, and illustrations.
- Creating icons, screenshots, and banners.
Technical requirements
- A current portfolio is a must.
- Strong academic fundamentals: composition, color theory, perspective, lighting.
- Experience with casual graphics in game advertising (static and video).
- Ability to create graphics from scratch, render, work with basic materials, and stylize.
- Strong sense of composition, form, lighting, and color.
- Ability to follow isometric construction rules; understanding of level design and level art.
- Understanding the differences between marketing graphics and product graphics โ and applying that in practice.
- High visual literacy and awareness of creative trends.
Will be a plus
- Experience in 3D.
- Experience with Cocos.
- Experience with AI.
Why itโs great to work with us
- We inspire each other: we share expertise, exchange ideas, discuss them, and quickly bring them to life โ results often exceed expectations.
- Our care department ensures real support: medical insurance, sick-leave compensation, vacation, 4 sick days a year, sports compensation, psychological support.
- We celebrate company birthdays, winter holidays, team buildings, releases, and project milestones with enthusiasm.
- Extra perks: referral bonuses, birthday gifts, and recognition of important life events.

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
Weโve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers โ and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres โ from casuals to shooters.
What you'll do:
- Work across a wide range of in-game entities
- Configure events, configs, and rewards
- Monitor released features and track their key metrics
- Propose and design new features (beyond content entities)
What you need to succeed:
- Experience on a large-scale project with many interconnected systems and active LiveOps
- Practical Unity knowledge, including working with and assembling configs
- Confidence working with Git
- Ability to interpret analytics and use data to guide decisions
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas โ access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals โ we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward

At LearnWorlds, we believe learning is the original human superpower โ the force that turns knowledge into products, skills, and progress.
Our platform helps creators, educators, and organizations in more than 150 countries turn expertise into scalable learning experiences that sell, teach, and transform.
As AI floods the world with information, learning becomes the only countermeasure โ the skill that keeps humans creative, relevant, and in control. The winners wonโt be those who automate fastest, but those who learn and adapt fastest. Theyโll need platforms that turn knowledge into teachable systems that scale โ and thatโs exactly what LearnWorlds enables.
Weโre a profitable, product-led SaaS company at an inflection point โ expanding from category strength into category leadership. The next stage of our growth is about precision, narrative clarity, and systemic excellence: how product, marketing, and customer experience operate as one continuous engine of learning, inside and out.
And to build this next chapter, we need a designer who works the same way: adaptive, curious, fast, and deeply product-minded.
Weโre looking for a Mid Product Designer (3โ5 years of experience) who can work independently, bring strong UI instincts, and move fast with ambiguity. Someone energetic, collaborative, and curious โ comfortable using AI as part of their daily workflow, and confident enough to influence PMs, engineers, and peers.
This is not a conventional design job. Youโll be designing for a system of systems โ one that powers learning businesses at scale โ which means youโll need versatility, ownership, and the drive to ship meaningful work at high velocity. We experiment, we iterate, we move.
If youโre a multi-tool designer โ visual, interaction, systems โ who can draw on every skill to tackle complex, fast-moving product challenges and deliver high-impact solutions with clarity and speed, then continue reading.
How you work
- You use AI as an extension of your thinking, accelerating your design process and finding clever ways to deliver value faster.
- You design with strong UI instinct, turning ambiguity into simple, intuitive, expected and unexpected solutions.
- You tell stories that land, clear, warm, confident communication that convinces stakeholders and aligns teams.
- You bring spark, introducing new ideas, tools, and ways of working that energize the team and help others grow.
- You ship end-to-end across scopes, backed by real SaaS experience that shows you care about outcomes.
How we work
- We design efficiently. We pull from patterns, lean on our design system, and use AI to speed things up while keeping quality high.
- We donโt run traditional research cycles. We know our users, we hear them loud and clear, and we loop them in when it matters.
- We challenge each other. We debate with strong opinions, lightly held โ no ego, no politics.
- We learn as we go. We share what we know and what we donโt to level up together.
- We work as a service. We juggle multiple projects at once, so ownership, autonomy, and sharp task management are key to succeeding.
Requirements. Good to know before applying
- Weโre hiring for a mid-level Product Designer (3โ5 years of experience) โ strong enough to work independently, still hungry enough to grow fast.
- A portfolio showcasing high-quality design work, highlighting your role, thought process, and impact in solving specific product challenges is a must.
- Design tasks are part of the process: they show your skills and they are key for us to preview how we could potentially collaborate.
- English proficiency is essential: itโs our daily working language.
- Weโre a fully remote team based in Europe, with offices in Athens, Crete, and Limassol. We donโt offer relocation or visa sponsorship.
Benefits
- Private life and health insurance plan
- Fully remote work if you prefer to work from home, apart from when we have team meetings a few times per year
- Your personal annual training budget
- An annual home office allowance to set up your personal space
- Company laptop & monitor
- 23 days of paid time off
- 3 early summer Fridays in July and August
- A free LearnWorlds School to build and sell your own courses
- Work in one of the globally top 5 e-learning courses platform
- An opportunity to grow alongside us and shape the look and feel of tomorrowโs e-learning
- An entrepreneurial, international, and highly motivated team with a flat hierarchy that will both challenge you and help you reach your highest potential
- Annual company retreats (see the video of our latest retreat).

Mytona is a global group of companies specializing in video game development and publishing. Since 2012, we have been uniting talented industry professionals from all over the world, with our headquarters located in New Zealand. We are proud of our flagship projects Seekers Notes and Cooking Diary.
The most valuable part of Mytona is our close-knit international team. At the heart of our culture lies care for every Mytonian, continuous development, and a supportive environment where ambitious results are achieved daily. Join us and grow together!
We are looking for a Creative Producer with solid experience in mobile gaming advertising who will drive our creative and ASO strategies to support global product growth. This specialist will be fully responsible for planning, producing, testing, optimizing, and analyzing marketing creatives that help us scale effectively in international markets.
Responsibilities
- Analyze concepts and creative requirements for video content
- Prepare and adapt visual assets
- Edit and assemble videos based on feedback
- Work with 2D graphics, including:
character animation
compositing
color grading
VFX
(Adobe After Effects, Spine, Adobe Photoshop) - Prepare resizes and localizations for different platforms
- Mix video with audio tracks
- Render and export videos according to technical requirements
- Research and analyze content trends in the marketing market
Requirements
- 2+ years of experience in game development
- Excellent knowledge of Adobe After Effects, Adobe Photoshop, and popular plug-ins
- Confident use of Spine 2D and Trapcode Suite
- Strong understanding of animation principles and motion graphics production workflows
- Ability to work within reasonable deadlines
- Strong skills in design fundamentals, typography, color, and composition
- High level of responsibility, attention to detail, perseverance, and adaptability
Nice to Have
- Experience with 3D graphics (Blender or Unreal Engine), including:
- importing and editing / creating animations
- basic modeling
- UV unwrapping
- import and export of 3D assets
Hiring Process
- Test assignment
- Interview with the team
- Final interview with the Head of Marketing Creative
We Offer
- Professional and career development
- Full remote work format
- Exciting international-scale challenges
- Competitive salary and performance-based recognition
- Medical insurance and well-being bonus
- Internal learning & development programs
- Corporate events, conferences, and team initiativesWhat we offer

X-FLOW is a mobile game development company established in 2018. We gained recognition after the release of Happy Color, the most popular digital coloring book and one of the most successful ad-driven mobile apps in the world. We take pride in our diverse and talented team and partners, spread across the UK, Cyprus, the Netherlands, and other regions worldwide.
Weโre looking for a creative and technically skilled Motion Designer to join our marketing creative team. Youโll be responsible for bringing ideas to life through engaging motion graphics, animations, and visual storytelling across digital platforms. Youโll collaborate with designers, marketers, creative producers and to create dynamic content that elevates our company products and connects with our audience.
Key Responsibilities:
- Design and produce high-quality motion graphics and animations paid social, and ad networks.
- Optimize video and graphic assets based on ad networks technical requirements.
- Collaborate with creative producers to develop visual concepts, storyboards, and design directions.
- Edit and enhance video footage with motion graphics, transitions, and sound design.
- Maintain brand consistency and ensure all deliverables meet quality standards and deadlines.
- Stay up-to-date with mobile ads & design trends, animation techniques, and emerging tools.
Requirements:
- 2+ years of experience as a Motion Designer, Motion Graphics Artist, or in similar roles within the mobile gaming or visual content applications industry (portfolio required).
- Strong proficiency in Adobe After Effects, Illustrator, and Photoshop.
- Experience with AI tools (graphics, video, voiceover, music).
- Solid understanding of design principles, typography, and composition.
- Ability to iterate quickly based on feedback and meet deadlines in a fast-paced environment.
- Strong communication skills and attention to detail.
- Passion for mobile games and awareness of current genre trends.
- Russian - ะก1/higher, English - B1.
Nice to have:
- Experience with 3D motion design using Cinema 4D, Blender, or similar tools.
- Familiarity with Figma or UI/UX animation workflows.
What We Offer:
- Competitive salary and benefits package.
- Opportunity to work with a talented and passionate team in a creative and dynamic environment.
- Flexible working hours and remote/office work options.
- Career growth and professional development opportunities.
- A fun and inclusive company culture that celebrates diversity and creativity.
Join us and letโs create great content together!

Own and drive the Dragon Farm's visual and UX direction, from UI and in-game assets to overall creative flow. Lead design execution, collaborate cross-functionally, manage designers and freelancers, and introduce new visuals and features that improve gameplay and engagement.
Responsibilities
- Design Ownership: Lead and execute game design elements, from UI/UX to loot boxes and in-game assets.
- UI/UX Strategy: Improve user experience across platforms by creating clean, intuitive, and playful interfaces.
- Creative Direction: Make key visual and strategic decisions for the overall aesthetic and user flow.
- Design Execution: Create game screens, promotional assets, mini-app interfaces, and other visual content.
- Team Leadership: Oversee a growing team of designers and freelancers.
- Cross-functional Collaboration: Work closely with the product, marketing, and development teams to ensure cohesive visual storytelling.
- Innovation: Propose and implement new features and visuals that enhance gameplay and engagement.
Requirements
- Portfolio in game design (especially mobile or casual games).
- Experience in UI/UX, illustration, and 2D game asset creation.
- Hands-on design skills and ability to set visual standards for others.
- Proficiency in Figma, Photoshop, Illustrator, or similar tools.
- Experience with Telegram or mobile-first design is a big plus.
- Russian language proficiency to communicate with the core team.
- Creative mindset with a strong understanding of user preferences and game aesthetics.
We Offer
- Impact & Growth: A real chance to shape a top-tier Web3 game. Your work directly affects thousands of players.
- Compensation Includes:
- Competitive salary (discussed during the interview)
- Company equity option
- $DF token allocation upon listing
- Performance-based bonuses and rewards

SplitMetrics is a global software company offering an ecosystem of products and services that serve as a growth engine for top mobile-first businesses worldwide. Our ecosystem includes:
- SplitMetrics Acquire, a platform for automating and optimizing Apple Ads.
- SplitMetrics Agency, a full-service mobile marketing agency staffed by top experts.
- SplitMetrics Optimize, an A/B testing platform recognized as the ASO Tool of the Year.
- App Radar by SplitMetrics: an ASO platform with advanced keyword and competitor insights.
Why SplitMetrics?
- For almost 10 years, we've been at the forefront of the mobile marketing industry, providing an ecosystem of market-leading technologies.
- An Apple Ads Partner, SplitMetrics is the 1st company to build the Apple Ads management platform.
- Working with top mobile companies and brands globally: Skyscanner, Glovo, Flo, Babbel, Wooga and many more.
- Generating an impressive transaction volume, with over $1 billion in ad spend flowing through our ecosystem.
- Integrated AI into our strategic approach since 2023.
- Effectively collaborate across 20+ countries with a remote-first and supportive culture.
Weโre looking for a strategic, hands-on Lead Marketing Designer to own our creative strategy and build a powerful emotional connection between our brand and its audience. Youโll play a pivotal role in strengthening our positioning as the leading AI technology for app marketing. From high-converting campaigns to a flagship website revamp, youโll shape the look and feel of a brand built to lead.
Youโll create visual stories that engage, convert, and elevate our brand authority across every marketing touchpoint. By working closely with product design and cross-functional teams, youโll ensure that every asset - from AI product messaging to social creatives - is visually striking, strategically aligned, and built for business impact. This is a high-visibility role at the heart of our brand evolution, where design becomes a key growth driver.
Why this is a game-changing role:
- Youโll be the architect of our brandโs visual storytelling, setting us apart from competitors.
- Weโre heavily investing in AI and building products powered by LLMs and machine learning - youโll lead the marketing design for their promotional campaigns.
- Direct line to leadership and close collaboration with cross-functional teams - making design a growth lever, not a service function.
- Our audience is marketers - your work must wow the most discerning eyes.
- Youโll control how our brand connects emotionally across every channel and touchpoint.
- Opportunity to collaborate with high-profile global clients.
Success indicators for this role:
- Increased design-led engagement among target audiences.
- High stakeholder satisfaction and rapid execution.
- Distinctive, unified brand refresh successfully launched.
- Scalable design system adopted across teams.
What youโll be doing:
- Differentiate us in the market: redesign and consolidate our websites, integrating AI offerings clearly and compellingly into our solutions portfolio.
- Own visual storytelling across all marketing touchpoints: web, ads, emails, events, and social media.
- Influence our audience: deliver design assets that emotionally connect and drive action.
- Drive business impact: use real performance data - not just opinions - to optimize creative work and continuously improve.
- Improve how we work: build scalable workflows to speed up delivery and enable the lead gen team to move fast without bottlenecks (e.g. self-serve templates).
- Collaborate proactively: work closely with the product team to create a unified design ecosystem and secure C-level buy-in through regular feedback loops.
About you:
- A creative leader who balances vision with execution and aesthetics with performance.
- 5+ years of experience in marketing design within tech, ideally B2B SaaS.
- Mastery of brand identity, visual systems, and storytelling thatโs both functional and emotional - backed by a strong portfolio demonstrating designs that move audiences and evoke emotion.
- A clear communicator who builds alignment and inspires confidence, incl. with C-level stakeholders.
- Comfortable with data and UX principles - not afraid to dive into CTRs, A/B tests, and customer feedback to inform decisions and elevate the user experience.
- Strong professional intuition shaped by a sharp eye for contemporary trends and visual culture.
- Thrives in fast-paced, high-ownership environments - self-sufficient and proactive in removing obstacles to get things done.
What is there for you?
- Time Off: Vacation and public holidays following your country's regulations. Additional PTOs annually for personal rejuvenation.
- Health and Wellness: Medical insurance or health care compensation. Paid sick leave to prioritize your well-being.
- Professional Development: Top online/offline conferences and mobile industry events. Internal courses for continuous professional development.
- Performance and Growth: Micro-management-free and supportive management style. Semi-annual performance review sessions. New career opportunities through our internal mobility program.
- Team Engagement: Corporate online events and offline team retreats. Collaboration between teams through shared OKRs. Environment conducive to open dialogue and constructive feedback.
- Work Flexibility: Flexible working schedule for a better work-life balance. Remote-first working environment.
- Workspace Options: Coworking costs coverage program. Office hubs in key locations for a convenient and productive work environment.
Our Culture
At SplitMetrics, our values are not just words โ they guide everything we do. To achieve our ambitious goals and maintain success, we stand united by our core behaviors:
- Move Fast
- Get Sh*t Done
- Build Together
- Strive for Transparency
- Own What You Do
- Learn + Share = Excel
Remote Hiring Guidelines: At SplitMetrics, we welcome team members from various countries. While all our roles are remote, certain positions may have specific eligibility requirements based on location. Our Talent Acquisition team can help answer any questions about location after starting the recruiting process.

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
Weโve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers โ and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres โ from casuals to shooters.
What youโll do:
- Design user flows and gameplay-related UI scenarios
- Create and implement game UI: buttons, icons, indicators, HUD, and full screens
- Work with an existing visual style: maintain, evolve, and adapt it for new features and screens
- Support UI implementation and ensure quality: collaborate closely with developers, hand off designs, and track UI integration in the game
What you need to succeed:
- Hands-on experience with LiveOps projects after release
- Figma as your primary working tool
- Strong UX focus with an understanding of game design and production pipelines
- Experience as a feature owner is a big plus
- A genuine love for mobile games and a strong interest in game development
Nice to have:
- Experience with tactical shooters or 4X strategy games
- UI animations experience (at least at the concept or prototype level)
What we offer:
- Work remotely from all around the world
- Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
- A strong team of specialists across different areas โ access unique expertise and professional knowledge
- Possibility to experiment and work on interesting tasks with ambitious goals โ we have all resources to implement new ideas
- Create great games and win the hearts of players
- Push the boundaries of the game industry and lead the way forward

We are looking for a skilled Senior Product Designer to join our Web Team and shape the future of TaxDomeโs experience. This role blends product thinking, user empathy, and visual craft to design intuitive, consistent, and delightful mobile solutions that empower our clients to work smarter on the go.
As part of our team, youโll take ownership of end-to-end design โ from research and ideation to polished interfaces โ ensuring every detail aligns with our vision and improves the daily workflows of our users.
Key Responsibilities:
- Design end-to-end experiences across web and mobile platforms - from concept and user flows to polished, production-ready interfaces.
- Collaborate closely with Product Managers, Developers, Analysts, and QA to define problems, prioritize solutions, and deliver impactful results.
- Translate business goals and user insights into intuitive and scalable design solutions that enhance usability and increase adoption.
- Work within and evolve the design system to ensure visual and functional consistency across all products in the TaxDome ecosystem.
- Conduct and apply user research and usability testing to validate design decisions and improve product experience.
- Create prototypes and motion interactions that communicate design intent clearly to stakeholders and developers.
- Maintain a high level of design quality by participating in design reviews, providing feedback, and iterating based on user and team input.
- Collaborate with marketing and content teams to ensure brand alignment and consistent communication across the user journey.
- Contribute to a culture of design excellence, knowledge sharing, and continuous improvement within the design team.
Requirements:
Must-Have Skills
- Over 5 years of experience focused on Product Design
- Proven experience in designing modern, user-friendly websites and web interfaces
- Proficiency with modern design tools and design systems
- Ability to balance an engineering approach with aesthetic quality
- Skills in rapid visualization of ideas
- Experience working with and testing hypotheses and improving user experience based on feedback and analytics
- Strong communication skills and the ability to collaborate with diverse roles within a team
- English level: B2+
Nice-to-Haves
- Experience with fintech, accounting, or CRM platforms
- Familiarity with design systems and Atomic Design methodology
- Skills in interface animation (Figma, Lottie, Protopie)
- Understanding of product/business metrics: MAU, retention, churn, activation
What we offer
- Opportunity to shape the visual voice of a fast-growing global SaaS product.
- A creative, collaborative, and international team environment.
- Competitive compensation package.
- Flexible working hours and remote-friendly culture.
- Room for experimentation and growth: we encourage trying new ideas and pushing creative boundaries.
- Direct impact โ your work will be seen by thousands of customers worldwide.
How to Apply
Does this position sound like a good fit? Email us at or connect with our recruiter.
Please note that while we value every application, we will contact only shortlisted candidates.
Join us in shaping the future of document intelligence in fintech โ your work will directly impact thousands of professionals and their clients.
EWA Learn languages is an international company, with headquarter in Singapore. We have been developing our EdTech app (iOS&Android) since 2017, with over 70 million users registered on our platform. Our app has been translated into 40 languages.
We help people worldwide learn languages in an effective, easy, and fun way โ through snippets of popular and beloved movies, TV shows, and memes.
Now weโre looking for a Product designer
What youโll do:
- Turn broad, conceptual ideas into new features for our users across iOS and Android platforms;
- Evolve and optimize existing features and experiences;
- Identify opportunities and make decisions based on data and user feedback;
- Deliver UI and UX that follow our design language fundamentals;
- Create prototypes and deliver presentations to the product team and leaders of other teams;
- Collaborate with product, engineering, and content strategy partners to envision practical solutions to complex problems;
What youโll bring:
- An online portfolio with mobile app design samples;
- 3+ years of solid industry experience designing digital products;
- Strategic product thinking with product goals in mind;
- Experience in UI animations and micro-interactions;
- Experience in balancing speed and quality with a focus on driving impact through optimizations;
- Excellent communication skills with the ability to clearly articulate design decisions and the problems they solve.
- Excellent product thinking and UX design skills.
- Fluency in Figma;
- Experience with editing vector illustrations;
- Experience with Adobe After Effects, Lottie animations, or Rive (preferred).
- English โ B1 and higher.
We offer:
- Work in a fast-growing EdTech app, in a friendly and transparent work culture, with no bureaucracy or complex hierarchy.
- Income in USD, remote work.
- 28 calendar days of vacation, 100% coverage of 30 sick leave days per year after completing a probation period.
- Product culture, a modern technology stack.
- Corporate English classes.
- You will make a direct impact and see the results of your work.
The interview process for this position:
- HR call.
- Test assignment.
- Interview with the lead product designer.
- Final interview with the team.โ
Ready to Join Us?โ
If you're excited about this opportunity and meet the qualifications, we'd love to hear from you! Apply now and become a part of the EWA team. Let's make learning languages fun together!

We are Quadcode, a fintech company excelling in financial brokerage activities and delivering advanced financial products to our global clientele. Our flagship product, an internal trading platform, is offered as a Software-as-a-Service (SaaS) solution to other brokers.
We are seeking an experienced Product Designer to join and strengthen our team.
You will work closely with fellow Designers, a Design Technologist, Product Owner, Researcher, and the Development team. We believe that complex challenges can only be solved together. Thatโs why our culture encourages open discussion of problems and constructive debate over solutions. You will be surrounded by supportive colleagues ready to help and share their expertise.
Tasks:
- Own the design and User Experience (UX) for one of the key product areas;
- Design and improve user scenarios and features across multiple platforms (Web, iOS, Android);
- Conduct Product Discovery: collaborate with the team to research user journeys, identify friction points, and formulate/validate hypotheses;
- Build high-quality prototypes, paying attention to micro-interactions and transition animations;
- Facilitate discussions with developers and stakeholders, finding the balance between ideal UX and technical constraints;
- Ensure implementation quality (Design QA/Review) and guide solutions through to release;
- Contribute to the Design System: ensure consistency and accelerate team velocity through high-quality components.
Requirements:
- 5+ years of experience in product design (a portfolio featuring launched case studies is required);
- Advanced proficiency in Figma (Auto Layout, Variables, Prototyping);
- Proven experience in creating or scaling design systems;
- Product Mindset: You make decisions based on data, research, and common sense, not personal preference. You understand how design impacts business metrics;
- Understanding of accessibility principles and the ability to integrate them into the design process;
- Strong communication skills with the ability to articulate and defend design decisions, as well as give and receive constructive feedback;
- You can self-manage, prioritize your backlog, and drive processes without micromanagement;
- Comfortable with shifting priorities based on business needs.
Nice to have:
- Deep expertise in Design Systems: Experience building architecture beyond the UI kit (working with design tokens, syncing with code libraries, and maintaining documentation for developers);
- Experience using AI tools to accelerate workflows.
What we offer:
- Remote work model;
- Competitive remuneration;
- Friendly, enjoyable and positive environment.
With a team of 500+ creative and tech-driven people across the globe, Quadcode is the place where ideas turn into impact, where every project is a chance to grow, innovate, and make your mark.
Join us today, and let's shape the future of fintech together!
Note: All applications will be treated with strict confidence. We thank all applicants for their interest, however, only those candidates selected for interviews will be contacted.

We are looking for a UI/UX Artist to create engaging and user-friendly interfaces for iGaming products. You will work on UI concepts, visual style, UX flows, prototypes, and animations, improve user experience, and prepare UI kits, guidelines, and assets.
The role involves close collaboration with product and development teams, as well as analyzing user behavior and metrics to drive improvements.
Requirements:
- 3+ years of experience in UI/UX design (games / mobile / web).
- Strong proficiency in Figma, Photoshop, and Illustrator.
- Understanding of game interfaces, UX patterns, and developer requirements.
- Ability to work within established style guides.
- Portfolio showcasing relevant work.
- Russian language proficiency.
Nice to have:
- Motion design skills.
- Experience in iGaming (slots, casino, lobby).
- Experience in GameDev
- Creation of HUDs, icons, and other assets.
- Experience using AI tools for prototyping.
What we offer:
- Office in Cyprus โ comfortable, vibrant, and close to the sea.
- Paid vacation and sick leave, plus 5 additional sick days per year.
- Active corporate life: quizzes, sports activities, e-sports tournaments, and more.